Phillip’s Journey: A Quest for Self Acceptance
This game is a narrative game I developed for a class over the course of 4 weeks with three other students. For this game, I came up with the initial concept, and created the concept art, final game art and animations.
In this game you play as Phillip, who is not your average video game character. In fact, he’s closer to your average guy than anything. He may not be the best at being a video game character, but perhaps you as the player can help him figure out what he’s meant to do in this world. This game is a narrative driven puzzle ‘platformer’, where you as the player help the main character figure out his purpose.