Uh Oh, AI!
Uh Oh, AI is about an AI robot art student named Artie. As the lead artist, I was in charge of concept art, technical art, UI design, and animation for the two month development process. Available on IOS and Android, our game is a match 3 game with close to 50 levels. This game was produced through MassDigi Studios, and I worked with a team of 5 other developers to create it. Below, you can find some of my concept and final art for the game.
These were some initial ideas where we were trying to narrow down an aesthetic for the main screen.
This is the animation you see when you use the colorwheel power-up
Here, I experimented with different designs in the "splash" behind the match 3 grid.
This is an example section of the comic that serves as backstory for the game
Color Studies of our robot, Artie.
I did a lot of brainstorming for the look of the level
This image is at the top of every level, under the move counter, character art, and UI.
Title and logo concepts
This is a rough sketch of the pause screen, showing text and button placement.
This is the screen you see when you lose a level.
Start Screen
Tossed tile concepts (recycled as powerups!)
These are the tile concepts that lead to our final design. We changed the paintbrush and some colors.
This is the screen you see when you win!